iGen or the dotcom generation were born in the 00’s and are currently at the cusp of entering University. These future students have been born into the digital age where screens and technology are the norm. They are comfortable with few walls, boundaries and separation. They blur the lines between online and face to face interactions. And they like owning their education and learning. This session will explore, planning and developing a campus that drives teaching and learning and behavioural outcomes for this generation.
- Understanding the iGen: motivations, characteristics and goals
- Using design to drive better behavioural and learning outcomes
- Leveraging technology to improve the campus experience
- Connecting the classroom with the outdoors